Rules

General Rules

1. Only one account per player.

2. Settlement of markets/betting options will be completed by the betdigits team in a timely manner. Any disputes will be looked into yet the betdigits decision is final.

3. Any subsequent changes to scores after any significant period of time has passed after the match has finished will not be considered and the original settlement will stand.

4. At registration players are awarded 100 points credit once the account has been verified via SMS.

5. All of the 100 points that are credited to a players account has to be wagered in full each week to be eligible for any prizes.

6. 100 points are credited to each player at the start of each game week.

7. An additional 20 points can be credited if the player in question has successfully “Referred a Friend”. The referred friend has to actively play to for the credits to be awarded. Please note that accounts that don't play and only refer players will not be eligible for any prizes if they and their referrals dont also play with their credits - in other words an account can't just refer 100 players just so they are at the top of the leaderboard :)

8. An additional 5 points are credited if a player likes and shares the betdigits social media pages.

9. Additional promotions are at the discretion of the betdigits management and can be amended or cancelled at any time.

10. Any time a player is found to be abusing the crediting of points either through promos or otherwise, betdigits will take any measures they deem necessary which may include suspending the account in question.

Jackpot Rules

1. Players must choose one option for each match and submit their entries.

2. Entries must be placed before the start of the first match.

3. The correct digits are based on the final result of each game including overtime.

4. Each player can only submit a maximum of 5 entries per jackpot offer.

5. Jackpot entries cost 5 points.

6. If one or more of the games is cancelled or not completed, the settlement will be based on how many games remain. For example; if one game is cancelled the maximum that can be guessed correctly is two, hence the top prize of 3 correct will not be available and the maximum prize that can be won is for guessing two correct.

7. If more than one player wins the jackpot, the prize will be shared evenly between the number of winners.

8. Betdigits will endeavor to distribute any prizes in a timely manner and contact with the winning player will be required to assist with this.

General Market Rules

1. Players can bet on multiple options as long as they have sufficient funds/points.

2. An option can still be chosen regardless of whether someone else has also picked that particular selection. Our unique game mechanics allow this!

3. The payout for each selection is displayed in light blue below the selections. The payout will change based on how popular each selection is, for example; if more bets are placed on "0-0" then the payout for this selection will be less.

4. The payout displayed is what can be won for a 1-point bet.

5. The payout for settlement purposes is based on what the selections show at the point when the market is closed. This means that the payout may well be different to when you actually placed the bet.

Market Examples

Main Card Betting

Refers to any bets placed on the traditional ending game. Players can bet on the result at the end of each of the following:

1st Quarter

2nd Quarter

3rd Quarter

4th Quarter (Inc. OT)

Players can place as many bets as they wish and on selections already chosen by someone else.

An Example:

The Final Score is 104-98, so the winning digits are 4-8. It is always the winning teams final digit followed by the losing teams final digit

Odd/Even

The Odd/Even betting refers to the sum of the two final digits. Players can bet on whether the total of those two digits will be Odd or Even.

An Example:

The Final Score is 104-98, so the two-digit total is 4+8 =12.

A bet on Odd (loses).

A bet on Even (wins).

Over/Under Betting

The Over/Under betting refers to the sum of the two final digits. Players can bet on whether the total of those two digits will be over or under a certain number.

An Example:

The Final Score is 104-98, so the two-digit total is 4+8 =12.

A bet on 10 or Under (loses).

A bet on 11 or Over (wins).

Total Ranges

The Total Ranges betting refers to the sum of the two final digits. Players can bet on what number range the total of those two digits will be.

An Example:

The Final Score is 104-98, so the two-digit total is 4+8 =12.

A bet on the 10-12 selection is the winner. All other selections lose

Total Point Calculations (Excluding FIBA competition)

Weekly

The Total Points for any given week is calculated at the end of the current game week after the last scheduled game. The total points includes the weekly 100 points credit, any additional points won and any points given due to referrals etc. An Example below:

If a player used their 100 credits to bet and won an additional 200 points and they also had 2 referrals. Their points total for that week is 340 = 300 points + (2 x 20) referrals.

Weekly Points totals are not carried over to the next week and points start back at 100 once the new weekly credit is given.

Monthly

The Total Points for any given month is calculated at the end of the current game month. The total points includes the 4 x weekly 100 points credits and any additional points given due to referrals etc. For example:

1. If after the last match in game week 1, a player had accumulated 500 points, when we add the 100 week 2 credits, their new "current" monthly total is now 600 points. They can now continue to bet in week 2 with 600 points balance. This process is repeated after weeks 3 and 4

2. If a player lost their 100 credits from the first week, at the point we credit them 100 points for week 2, their monthly total is now also only 100 as they had no points to carry over from week 1.

At the end of the month the person with the most points left (including all weekly credits) is the monthly winner.

Note: If a player registers after a game week or game month has started, they will only be credited the points at that given time. For example if a player signs up during week 3 of an ongoing month, they will only receive the week 3 credits and not any backdated credits from week 1 or 2 that have already passed.